Testures
Sets the properties of the surface texture for the selected 3D object. This feature is only available after you apply a surface texture to the selected object. To quickly apply a surface texture, open the Gallery, hold down Shift+, and then drag an image onto the selected 3D object.
Testures
Testures
Sets the texture properties.
Triba
Set the color properties of the texture.
Blancu y prietu
Converts the texture to black and white.
Blancu y prietu
Color
Converts the texture to color.
Color
Mou
Show or hide shading.
Namái testura
Applies the texture without shading.
Namái testura
Testura y solombres
Applies the texture with shading. To define the shading options for the texture, click the Shading button in this dialog.
Testura y solombres
Projection X
Set the options for displaying the texture.
Object-specific
Adauta n'automático la testura a la forma y el tamañu del oxetu.
Object-specific
Paralelu
Applies the texture parallel to the horizontal axis.
Paralelu
Circular
Wraps the horizontal axis of the texture pattern around a sphere.
Circular
Projection Y
Click the respective buttons to define the texture for the object Y axis.
Object-specific
Adauta n'automático la testura a la forma y el tamañu del oxetu.
Object-specific
Paralelu
Applies the texture parallel to the vertical axis.
Paralelu
Circular
Wraps the vertical axis of the texture pattern around a sphere.
Circular
Peñerar
Filters out some of the 'noise' that can occur when you apply a texture to a 3D object.
Filtering On/Off
Blurs the texture slightly to remove unwanted speckles.
Filtering On/Off