Shading
Sets the shading and shadow options for the selected 3D object.
Shading
Specify the type of shading to apply to the selected 3D object.
Mode
Select the shading method that you want to use. Flat shading assigns a single color to a single polygon on the surface of the object. Gouraud shading blends colors across the polygons. Phong shading averages the color of each pixel based on the pixels that surround it, and requires the most processing power.
Shadow
Adds or removes a shadow from the selected 3D object.
3D Shadowing On/Off
Surface angle
Enter an angle from 0 to 90 degrees for casting the shadow.
Camera
Set the camera options for the selected 3D object.
Distance
Enter the distance to leave between the camera and the center of the selected object.
Focal length
Enter the focal length of the camera, where a small value corresponds to a "fisheye" lens, and a large value to a telephoto lens.