Textures
Sets the properties of the surface texture for the selected 3D object. This feature is only available after you apply a surface texture to the selected object. To quickly apply a surface texture, open the Gallery, hold down Shift+CommandCtrl, and then drag an image onto the selected 3D object.
Textures
Sets the texture properties.
Type
Set the color properties of the texture.
Black & White
Converts the texture to black and white.
Black & White
Color
Converts the texture to color.
Color
Mode
Show or hide shading.
Only Texture
Applies the texture without shading.
Only Texture
Texture and Shading
Applies the texture with shading. To define the shading options for the texture, click the Shading button in this dialog.
Texture and Shading
Projection X
Set the options for displaying the texture.
Object-specific
Automatically adjusts the texture based on the shape and size of the object.
Object-specific
Parallel
Applies the texture parallel to the horizontal axis.
Parallel
Circular
Wraps the horizontal axis of the texture pattern around a sphere.
Circular
Projection Y
Click the respective buttons to define the texture for the object Y axis.
Object-specific
Automatically adjusts the texture based on the shape and size of the object.
Object-specific
Parallel
Applies the texture parallel to the vertical axis.
Parallel
Circular
Wraps the vertical axis of the texture pattern around a sphere.
Circular
Filter
Filters out some of the 'noise' that can occur when you apply a texture to a 3D object.
Filtering On/Off
Blurs the texture slightly to remove unwanted speckles.
Filtering On/Off