Geometry
Adjusts the shape of the selected 3D object. You can only modify the shape of a 3D object that was created by converting a 2D object. To convert a 2D object to 3D, select the object, right-click, and then choose Convert - To 3D, or Convert - To 3D Rotation Object.
Geometry
Define the shape properties for the selected 3D object.
Rounded edges
Enter the amount by which you want to round the corners of the selected 3D object.
Scaled depth
Enter the amount by which to increase or decrease the area of the front side of the selected 3D object.
Rotation angle
Enter the angle in degrees to rotate the selected 3D rotation object.
Depth
Enter the extrusion depth for the selected 3D object. This option is not valid for 3D rotation objects.
Segments
You can change the number of segments that are used to draw a 3D rotation object.
Horizontal
Enter the number of horizontal segments to use in the selected 3D rotation object.
Vertical
Enter the number of vertical segments to use in the selected 3D rotation object
Normals
Allows you to modify the rendering style of the 3D surface.
Object-Specific
Renders the 3D surface according to the shape of the object. For example, a circular shape is rendered with a spherical surface.
Object-Specific
Flat
Renders the 3D surface as polygons.
Flat
Spherical
Renders a smooth 3D surface.
Spherical
Invert Normals
Inverts the light source.
Invert Normals
Double-sided Illumination
Lights the object from the outside and the inside. To use an ambient light source, click this button, and then click the Invert Normals button.
Double-sided illumination
Double-Sided
Closes the shape of a 3D object that was created by extruding a freeform line (Convert - To 3D).
Double-Sided