顯示
Sets the shading and shadow options for the selected 3D object.
Open the context menu of the 3D object, choose 3D Effects - Shading tab.
陰影
指定所選 3D 物件要採用的陰影類型。
模式
Select the shading method that you want to use. Flat shading assigns a single color to a single polygon on the surface of the object. Gouraud shading blends colors across the polygons. Phong shading averages the color of each pixel based on the pixels that surround it, and requires the most processing power.
陰影
Adds or removes a shadow from the selected 3D object.
平面傾斜
Enter an angle from 0 to 90 degrees for casting the shadow.
照相機
設定所選 3D 物件的照相機選項。
間隔
Enter the distance to leave between the camera and the center of the selected object.
焦距
Enter the focal length of the camera, where a small value corresponds to a "fisheye" lens, and a large value to a telephoto lens.
Apply
Click here to apply the properties shown in the dialog to the selected object.
Update
Click here to view in the dialog all the properties of the selected object.
預覽欄位
Displays a preview of the current selection.
Convert to 3-D
Use this icon to convert a selected 2D object to a 3D object. You can also select several 2D objects and convert them to one single 3D object. To convert a group of 2D objects to 3D, you must first ungroup the selected objects.
Convert to Rotation Object
Click here to convert a selected 2D object to a 3D rotation object. You can also select several 2D objects and convert them to one single 3D rotation object. To convert a group of 2D objects to 3D, you must first ungroup the selected objects.
Convert to Rotation Object
Perspective On/Off
Click here to turn the perspective view on or off.